Winning hands and Fan

Every win is scored in Fan. You need at least 3 Fan to win, and each extra Fan doubles what you collect.

Play Count the Fan

The scoring hands

Add up every pattern your hand fits. The examples show the shape; how you won can add more. Hands marked Limit are the top of the table: this club scores each at its own Fan, up to the 13 Fan cap, while many tables simply pay the maximum for any of them.

All 36 hands

Dragon pung or kong 箭刻

Each pung or kong of red, green or white dragons scores separately.

1Fan

A red dragon pung: 1 Fan. Green and white dragon sets each score separately.

Seat-wind pung or kong 門風

A pung or kong of your own seat wind.

1Fan
西西西

If your seat wind is West, this set earns 1 Fan.

Round-wind pung or kong 圈風

A pung or kong of the current round wind. Scores on top of the seat-wind award when both match.

1Fan

In the East round this earns 1 Fan. Add another if your seat is also East.

All chows 平糊

Four chows and any pair.

1Fan

Four runs and a pair: 1 Fan. Other awards may add more.

Mixed terminals and honours 花幺九

Four pungs or kongs and a pair, every tile a 1, a 9 or an honour, with at least one of each kind. Counts alongside all pungs.

1Fan

Only terminals and honours: 1 Fan, plus all pungs (3) and the red dragon set (1).

All pungs 對對糊

Four pungs or kongs and any pair.

3Fan

Four triplets and a pair: 3 Fan. Exposed sets are allowed.

One suit with honours 混一色

Every tile is either one suit or an honour, with at least one of each.

3Fan

Only bamboo plus honours: 3 Fan for the suit pattern.

Seven distinct pairs 七對子

Seven different pairs and no declared melds. Four identical tiles do not count as two pairs.

4Fan

Seven distinct pairs: 4 Fan. Four copies of a tile cannot make two pairs.

Little three dragons 小三元

Pungs or kongs of two dragons and a pair of the third. The two dragon awards are included in the 5 Fan.

5Fan

Two dragon triplets plus the third dragon as the pair: 5 Fan in total for the dragons.

Little four winds 小四喜

Pungs or kongs of three winds, a pair of the fourth wind and any other set.

6Fan
西西西

Three wind sets and the fourth wind as the pair: 6 Fan, plus half flush (3) and any matching wind awards.

One suit only 清一色

Every tile is from a single suit, with no honours.

7Fan

Only dots, with no honours: 7 Fan. Concealment and self-draw count separately.

Three great scholars 大三元

Pungs or kongs of all three dragons, any other set and any pair. The three dragon awards are included.

8Fan

All three dragon sets: 8 Fan in total. Do not add the three dragon-set Fan again.

Own flower 正花

The flower numbered for your seat wind (1 East, 2 South, 3 West, 4 North).

1Fan
3

Flower 3 matches the West seat: 1 Fan. Match the number to your seat, not the round.

Own season 正花

The season numbered for your seat wind (1 East, 2 South, 3 West, 4 North).

1Fan
3

Season 3 matches the West seat: 1 Fan.

Complete flower set 一台花

All four flowers.

2Fan
1234

All four flowers: 2 Fan in total. Do not also count your own flower.

Complete season set 一台花

All four seasons.

2Fan
1234

All four seasons: 2 Fan in total. Do not also count your own season.

No flowers or seasons 無花

You win holding no flowers and no seasons.

1Fan

A winning hand with no flowers or seasons beside it: add 1 Fan.

Fully concealed hand 門前清

No sets were exposed before winning. Concealed kongs are allowed, and the winning tile may be drawn or claimed. Seven pairs and concealed limit hands do not get this extra award.

1Fan

Every set stayed hidden in your hand until the win: add 1 Fan.

Self-draw 自摸

You drew the winning tile yourself.

1Fan

Draw the second 5 Bamboo yourself to finish the pair: add 1 Fan.

Last tile of the wall 海底撈月

Winning by self-draw with the last tile of the wall.

1Fan

The second 5 Bamboo is the last wall tile: 1 Fan, plus self-draw (1).

Last discard 河底撈魚

Winning on the discard made after the last wall tile was drawn.

1Fan

Claim the second 5 Bamboo from the very last discard: add 1 Fan.

Kong replacement win 槓上開花

Winning with the replacement tile after a kong, flower or season. Self-draw counts as well.

1Fan

Declare the kong, then the replacement tile finishes your pair: replacement (1) + self-draw (1).

Robbing an added kong 搶槓

Winning on the tile another player adds to an exposed pung to make a kong. That player pays as the discarder.

1Fan

An opponent adds the fourth red dragon to their pung. Claim that tile to win: 1 Fan.

Kong on kong 槓上槓

Winning on the replacement for a kong that was itself declared with a replacement tile. Replaces the ordinary kong replacement award.

8Fan

A replacement tile completes a second kong, and the next replacement wins: 8 Fan plus self-draw.

Heavenly hand 天糊

Limit hand

The dealer wins with the dealt hand (replacement tiles allowed).

13FanLimit

The dealer is dealt this complete hand: 13 Fan.

Earthly hand 地糊

Limit hand

A non-dealer wins on the dealer’s first discard (replacement tiles allowed).

13FanLimit

Another player completes this hand on the dealer’s very first discard: 13 Fan.

Nine gates 九子連環

Limit hand

1-1-1-2-3-4-5-6-7-8-9-9-9 of one suit plus any tile of that suit. Concealed, no kongs, and the winning tile must be the extra one.

10FanLimit

Hold 1112345678999 of one suit, then win on any tile of that suit (the 5 Dots here): 10 Fan.

All honours 字一色

Limit hand

Only winds and dragons, as four sets and a pair or as seven distinct pairs.

10FanLimit

Every tile is a wind or a dragon: 10 Fan.

All terminals 清么九

Limit hand

Four pungs or kongs and a pair made only of 1s and 9s.

10FanLimit

Only 1s and 9s, no honours: 10 Fan.

Big four winds 大四喜

Limit hand

Pungs or kongs of all four winds and any pair.

13FanLimit
西西西

All four wind sets: 13 Fan.

Four kongs 槓槓和

Limit hand

Four kongs and any pair.

13FanLimit

Four declared kongs and a pair: 18 tiles, 13 Fan.

Thirteen orphans 十三么

Limit hand

One of each 1 and 9 of every suit, each wind and each dragon, plus a duplicate of any of them. Concealed.

13FanLimit
西

One of every terminal and honour, plus a second North: 13 Fan.

Four concealed pungs 四暗刻

Limit hand, raised from the published 10 Fan

Four concealed pungs (or concealed kongs) and a pair. Self-draw, or a discard that completes the pair.

13FanLimit

All four triplets stay hidden. Self-draw, or claim a discard that finishes only the pair: 13 Fan.

Jade dragon

Limit hand

Optional house rule. A green dragon set, three bamboo pungs or kongs and a bamboo pair.

10FanLimit

Green dragon set with bamboo triplets and a bamboo pair.

Ruby dragon

Limit hand

Optional house rule. A red dragon set, three character pungs or kongs and a character pair.

10FanLimit

Red dragon set with character triplets and a character pair.

Pearl dragon

Limit hand

Optional house rule. A white dragon set, three dot pungs or kongs and a dot pair.

10FanLimit

White dragon set with dot triplets and a dot pair.

How awards combine

Most awards simply add up. These are the exceptions.

  1. 1

    A limit hand replaces other hand patterns, honour sets, flowers and seasons. Winning-moment awards still add Fan. Concealed limit hands get no fully-concealed bonus.

  2. 2

    Little three dragons already includes its two dragon sets; three great scholars includes all three.

  3. 3

    Kong on kong replaces the ordinary kong replacement award.

  4. 4

    A complete flower set replaces the own-flower award; a complete season set replaces the own-season award.

  5. 5

    Seat-wind and round-wind awards both count when the same wind matches both.

  6. 6

    Seven pairs cannot score set-based patterns (all chows, all pungs, dragon or wind sets) but does combine with suit patterns, flowers and seasons, and winning moments.

  7. 7

    A kong counts as one set, even though it holds four tiles.

  8. 8

    When tiles can be grouped in more than one valid way, use the grouping worth the most Fan.

  9. 9

    A win must reach the minimum Fan before the cap applies. Fan above the cap pays as the cap.

From Fan to points

Base points are 2 multiplied by itself once per Fan. Every table sets a minimum to win and a cap; change them to see what happens.

013

Minimum to win

Fan cap

How was it won?

25 = 32 base points

Winner collects

+128

Discarder pays

−64

Other player pays

−32

Other player pays

−32

The player who threw the winning tile pays double. The other two pay the base.